Hi,
I want to be notified when there has been a change is the source document. I've tried implementing using DTE.Events.TextEditorEvents.LineChanged but it's not being called always. Am I missing something or can it be done in another way. This is the source code.
using System;
using System.Diagnostics;
using System.Globalization;
using System.Runtime.InteropServices;
using System.ComponentModel.Design;
using Microsoft.Win32;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.Shell.Interop;
using Microsoft.VisualStudio.OLE.Interop;
using Microsoft.VisualStudio.Shell;
using EnvDTE;
namespace Company.Auto
{
/// <summary>
/// This is the class that implements the package exposed by this assembly.
///
/// The minimum requirement for a class to be considered a valid package for Visual Studio
/// is to implement the IVsPackage interface and register itself with the shell.
/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
/// to do it: it derives from the Package class that provides the implementation of the
/// IVsPackage interface and uses the registration attributes defined in the framework to
/// register itself and its components with the shell.
/// </summary>
// This attribute tells the PkgDef creation utility (CreatePkgDef.exe) that this class is
// a package.
[PackageRegistration(UseManagedResourcesOnly = true)]
// This attribute is used to register the information needed to show this package
// in the Help/About dialog of Visual Studio.
[InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
// This attribute is needed to let the shell know that this package exposes some menus.
[ProvideMenuResource("Menus.ctmenu", 1)]
[Guid(GuidList.guidAutoPkgString)]
public sealed class AutoPackage : Package
{
private DTE dte;
private OutputWindow outputWindow;
private OutputWindowPane outputWindowPane;
/// <summary>
/// Default constructor of the package.
/// Inside this method you can place any initialization code that does not require
/// any Visual Studio service because at this point the package object is created but
/// not sited yet inside Visual Studio environment. The place to do all the other
/// initialization is the Initialize method.
/// </summary>
public AutoPackage()
{
Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
}
/////////////////////////////////////////////////////////////////////////////
// Overridden Package Implementation
#region Package Members
/// <summary>
/// Initialization of the package; this method is called right after the package is sited, so this is the place
/// where you can put all the initialization code that rely on services provided by VisualStudio.
/// </summary>
protected override void Initialize()
{
Debug.WriteLine (string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString()));
base.Initialize();
// Add our command handlers for menu (commands must exist in the .vsct file)
OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
if ( null != mcs )
{
// Create the command for the menu item.
CommandID menuCommandID = new CommandID(GuidList.guidAutoCmdSet, (int)PkgCmdIDList.cmdidMyCommand);
MenuCommand menuItem = new MenuCommand(MenuItemCallback, menuCommandID );
mcs.AddCommand( menuItem );
}
}
#endregion
/// <summary>
/// This function is the callback used to execute a command when the a menu item is clicked.
/// See the Initialize method to see how the menu item is associated to this function using
/// the OleMenuCommandService service and the MenuCommand class.
/// </summary>
private void MenuItemCallback(object sender, EventArgs e)
{
this.dte = (DTE)GetService(typeof(DTE));
string myString = "Name is " + dte.Name + "\rVersion is " + dte.Version;
TextDocument txt = dte.ActiveDocument.Object("TextDocument") as TextDocument;
txt.Selection.SelectAll();
string s = txt.Selection.Text;
Windows windows = dte.Windows;
Window window = (Window)windows.Item("{34E76E81-EE4A-11D0-AE2E-00A0C90FFFC3}");
window.Visible = true;
this.outputWindow = (OutputWindow)window.Object;
this.outputWindowPane = outputWindow.OutputWindowPanes.Add("Test");
this.outputWindowPane.Activate();
this.outputWindowPane.OutputString(s);
dte.Events.TextEditorEvents.LineChanged += TextEditorEvents_LineChanged;
}
void TextEditorEvents_LineChanged(TextPoint StartPoint, TextPoint EndPoint, int Hint)
{
this.dte.Events.
Debug.WriteLine("Check");
TextDocument txt = this.dte.ActiveDocument.Object("TextDocument") as TextDocument;
txt.Selection.SelectAll();
string s = txt.Selection.Text;
this.outputWindowPane.OutputString(s);
}
}
}
Also i'm new to DTE. Any help regarding some sample DTE automation projects will be very helpful.