Quantcast
Channel: Visual Studio Integrate forum
Viewing all articles
Browse latest Browse all 4410

Isolated Mode Shell and custom project types

$
0
0

 

Hi, i've been reading around, and all I can find are workarounds.

 

I'm trying to build a custom environment on top of the Isolated Mode VS2008 shell. I made a package to add my own project type. Now, to get the shell to detect it and put it in the new project menu, I saw able to get 2 ways working: putting my template as a custom template (My Document....etc), or stick it in the Visual Studio directory under Common7/IDE/ProjectTemplate (or something like that), then run /setup and it works. I went with the later, since I don't want the templates to be user bound, obviously.

 

So far so good.

 

Now, here's where I'm confused. First, to get that working, I had to stick a Post Build event that copy the Zip file created from my template during build, and dump it in the project template directory. When I look at the samples around, like the IronPython sample, or more closely related, the recently released World of Warcraft Addon studio, in the source, they do no such thing.

 

Even worse, in the WoW Addon project, the project templates seem to be in the same directory tree as the addon studio (that is, somewhere in C:\program files\...., NOT in the visual studio directory tree). I was under the understanding that in My Document and in the Visual Studio directory trees were the only possibilities, but obviously its not.

 

Can someone help me and shed some light on what I'm obviously missing?

 

Note: I am talking about the method that uses zip files for project templates, and not the one that simply points to any directory and grabs all the files there to stick them in the New Project dialog.

 

Thank you,

 

-Francois


Viewing all articles
Browse latest Browse all 4410

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>